Local project›Program blocks›Lamp Follow Browser simulation
Program editor / LAD

Lamp Follow

STOP20 ms scan
0 scans · 0 ms
Project explorer
Local PLCBrowser simulation · BOOL
Program blocks 8
Exercise library
Local simulationNo controller connected
Task / brief

Goal

Make the Lamp output follow the Switch input exactly.

Inputs / outputs

NO physical button: released = 0

Hints

Browse exercises

Main [LAD]Modified

Ladder diagram

LAD100%
Network 1
SwitchSwitch%I0.0LampLamp%Q0.0
Properties coil · 1 path
Contacts & branches
Path 1
1
Output instruction
Q 0
1 networks · 2 tagsSelect a symbol to edit its properties
PLC tags / I/O table (2/64)

%I Input · %Q Output · %M Internal bit / byte.bit (0–7)

Address naming rules
AreaMeaningExample
%IInput%I0.0, %I0.1
%QOutput%Q0.0, %Q1.0
%MInternal bit%M0.0, %M0.1
  • Format: %areaByte.bit. Bytes: 0–65535; bits: 0–7. After %I0.7 comes %I1.0, not %I0.8.
  • Enter I1.2 or i1.2 to normalize to %I1.2. Addresses must match the direction and be unique.
  • Symbol names appear above ladder elements; addresses appear below. All contacts bound to a variable share its address.
  • These BOOL addresses are for simulation. The byte limit does not describe every physical CPU.
SymbolAddressDirectionTypeInitialLiveComment
SwitchBOOL0
LampBOOL0

Addresses are saved with the project. Existing tags keep their addresses when another tag is deleted. Exercise IDs keep their physical role.

Program valid
Unsaved changes
Simulation / live I/O

Device feedback

Stopped
OFF

Variable table

2
NameAddressValueControl
Switch%I0.00
Lamp%Q0.00
Addresses are virtual teaching tags.
Diagnostics / verification3 cases

Test 1 of 3

Entire suite · isolated engines · results clear on edit

Test 1: Lamp is off initially

Click Run test to evaluate the entire suite.